![]() Building 'flavor' have been adjusted for 'Barracks' and 'Walls' to add espionage flavor, so the AI will also use them as counter-espionage buildings.'Barracks' and 'Walls' now also act as a counter-espionage building by reducing enemy spy stealing rate by 10% each.(Also affect all unique Barracks and Walls like Krepost, Ikanda or Wall of Babylon).Espionage is available at Medieval age and you get also all vanilla spies (total 5 for the game). ![]() ![]() No civ restriction is applied to the player, but i strongly recommend picking a civilization that fit in this era ![]() So when an AI is set on random, or when you dont go through advanced setup, Ai will always pick a civ that fit this era.
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